Publikationen in Zusammenarbeit mit Forschern von Universidade de Santiago de Compostela (7)

2021

  1. Inclusive language education and digital games: A literature review and efl students' perceptions

    Research Anthology on Developments in Gamification and Game-Based Learning (IGI Global), pp. 1920-1937

2020

  1. Catalan Teenagers’ Identity, Literacy and Language Practices on YouTube

    Technology and the Psychology of Second Language Learners and Users (Palgrave Macmillan Reino Unido), pp. 251-278

  2. Del fandom al aula:: Tendiendo puentes entre prácticas vernácula y académicas

    EDMETIC, Vol. 9, Núm. 1, pp. 1-3

  3. Domesticar la ‘selva digital’: El fanfiction a examen a través de la mirada de una fanfictioner

    EDMETIC, Vol. 9, Núm. 1, pp. 21-51

2019

  1. An overview of multimodal fan translation: fansubbing, fandubbing, fan translation of games and scanlation

    Insights into audiovisual and comic translation: changing perspectives on films, comics and videogames (UCOPress), pp. 191-213

  2. Fan translation of games, anime, and fanfiction

    Language Learning and Technology, Vol. 23, Núm. 1, pp. 49-71

2018

  1. The online ecology of literacy and language practices of a Gamer

    Educational Technology and Society, Vol. 21, Núm. 3, pp. 199-212