Aprendizaje de la Historia y Simulación Educativa

  1. Valverde Berrocoso, Jesús
Revue:
Tejuelo: Didáctica de la Lengua y la Literatura. Educación

ISSN: 1988-8430

Année de publication: 2010

Número: 9

Pages: 83-99

Type: Article

D'autres publications dans: Tejuelo: Didáctica de la Lengua y la Literatura. Educación

Résumé

The fundamental purpose of learning History is that students acquire the knowledge and attitudes necessary to understand the reality of the world they live in, the collective experiences past and present, as well as the space in which life develops in society. Historical knowledge is based on stories, but also in the explanatory interpretation of historical phenomena, its causes and its relationship to subsequent events. This explains the difficulties that students encounter in understanding multicausal historical concepts that also have to be contextualized in time and space. The simulation-based educational game, objects or dynamic processes, is an educational tool that can help improve understanding of History because it promotes understanding of abstract ideas and concepts, is suitable to manipulate and modify the space-time variables and, finally, it is useful to put us in a place or a time where it would be impossible to have a direct experience.

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