Technology as gamification means in mathematics learning

  1. García-Hernández, A.
  2. González-Ramírez, T.
Proceedings:
International Conference on Higher Education Advances

ISSN: 2603-5871

ISBN: 9788490489758

Year of publication: 2021

Pages: 581-587

Type: Conference paper

DOI: 10.4995/HEAD21.2021.13165 GOOGLE SCHOLAR lock_openOpen access editor