Realidad virtual y videojuegos en educación social.Percepciones y análisis en la formación de educadores

  1. Mario Cerezo-Pizarro 1
  2. Jorge Guerra-Antequera 1
  3. Francisco Ignacio Revuelta-Domínguez 1
  4. Jairo Melo-Sánchez 1
  1. 1 Universidad de Extremadura
    info

    Universidad de Extremadura

    Badajoz, España

    ROR https://ror.org/0174shg90

Journal:
Qurriculum: Revista de Teoría, Investigación y Práctica Educativa

ISSN: 1130-5371

Year of publication: 2024

Issue: 37

Pages: 9-24

Type: Article

DOI: 10.25145/J.QURRICUL.2024.37.01 DIALNET GOOGLE SCHOLAR lock_openRIULL editor

More publications in: Qurriculum: Revista de Teoría, Investigación y Práctica Educativa

Abstract

This study focuses on the implementation of virtual reality and video games as innovative tools in the training of social educators. The objective is to analyze the integration of these technologies in educational environments and to evaluate the perceptions of future educators. An innovation experience was carried out that incorporated virtual reality and video games in the classes of the Degree in Social Education. The results reveal a high acceptance around the integration of this technology in the study plans and the future daily practice of the social educator